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Post by Deleted on Oct 24, 2016 4:20:16 GMT -5
Universal | NAME: Kuuchuu Hokou [Sky Walk]RANK: CTECH TYPE: Universal | NinutsuELEMENT: N/aCHAKRA USAGE: LowDESCRIPTION:Kuuchuu Hokou allows the user to seem to jump off the air itself, allowing one to stay in the air for much longer than usual. Often mistaken for Fuuton Ninjutsu, it is actually normal chakra temporarily solidifying the air, and then jump off said object. The user must constantly keep jumping to stay in the air.NAME: Rankyaku [Wind Scythe Kick]RANK: BTECH TYPE: Universal | TaijutsuELEMENT: N/aCHAKRA USAGE: LowDESCRIPTION:The user performs either an open handed chop or a kick with a large amount of strength and speed behind it. The force behind it is so great that it creates a shock wave following the arch of the attack. The shock wave is strong enough to slash through stone and travels up to ten meters. |
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Post by Deleted on Nov 6, 2016 11:15:30 GMT -5
Universal Taijutsu | NAME: Henkō suru [Deflect] RANK: C TECH TYPE: Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE: very low - very high DESCRIPTION: -- Utilizing the basic idea of blocking using the forearm and specific angles, the user of the technique is able to stop incoming fighters with their bodies. This defensive technique is pure and simple in the fact that the user utilizes the forearm to stop taijutsu in its tracks, halting the forward momentum of techniques with correct angles and effort. Depending on the incoming attack, the user will utilize more energy and stamina (chakra usage) with the stronger the attack. In order to stop an incoming attack, it needs to at least be of the same chakra usage. NAME: Tsume [Claw] RANK: C TECH TYPE: Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE:- Medium DESCRIPTION: -- By applying a significant amount of pressure upon a person's shoulder, the user is able to incapacitate their enemy. The user precisely places their fingers into the shoulder, collarbone, and side of the neck. Knocking the opponent from their feet and unable to move. This effect lasts for one round after the attack has been successfully placed. NAME: Buki o ushinau [Lose the Arms] RANK: C TECH TYPE:- Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE: low DESCRIPTION: -- With quick pinpricking points to the arms of the enemy, the user can cease them from utilizing their arms. The precision is essential but effective. If the user hits their target in the right points it can take away the enemy's use of their arms for three rounds. (can attack one arm or both, but only hitting one arm only paralyzes said arm not the other) NAME: Ochitsuite [Down and Out] RANK: C TECH TYPE:-- Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE:--medium DESCRIPTION: -- By fiercely striking the opponent in the thigh with the elbow and then the two immediate strikes to the side with two fingers (point and middle), the opponent will be without movement for two rounds after the attack is placed. Precision is key for this technique as both the elbow strike and finger strikes are essential for full body paralysis. If just the elbow lands correctly, then the lower body will be out for one round. Elbow and one finger jab will put the lower body and chest out of business for one round of posts, but the arms, head, and hands will still be viable. NAME: Aruite inai [No Walking] RANK: C TECH TYPE:-- Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE:-very low DESCRIPTION: -- A full on punch to the foot with the pointer knuckle extended beyond the others will place a strong pressure into the sole and cause the limb all the way up to the hip to become paralyzed. This effect lasts for two rounds after the attack successfully lands. NAME: Watashi no michi kara [Out of My Way] RANK: C TECH TYPE:--Universal | Taijutsu ELEMENT: n/a CHAKRA USAGE:-- medium DESCRIPTION: -- A technique that does not require as much specific precision as the others. While it still hits pressure points along the side and body of the enemy, it is not focused on a single one. Using force and speed, the user brings both their chakra and their physical skills to the test. Utilizing chakra to enhance their speed and power, the user pummels their opponent in the side, numbing their body and slowing reaction, but not stopping until a plethora of hits make contact and bring them to the ground. It is not overly powerful in pain and strength, but it is the necessity of the user hitting pressure points in the side to begin the numbing/slowing reaction, then continuing to hit in successful pressure point areas to bring the opponent down. |
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